If you’re looking for a trap-filled location that could lead to a grisly total party kill, this is the adventure to run. The setting itself has a fairly small footprint - just a few floors and about a dozen rooms - but the experience is nonetheless dense and thrilling. This high-stakes heist attempt of a valuable painting allies the players with a group of allegedly forthright historians against the local thieves guild. References to these prior adventurers keep cropping up throughout the heist, and there’s even a potential hook for future stories based on the outcome of the mystery. The experience is elevated thanks to another band of adventurers that precedes the player characters - a smaller but no less skilled party that met with a grisly end. “Reach for the Stars” is a haunted-house mystery, sure to appeal to fans of cosmic horror and games like Call of Cthulhu. The real pleasure in this one is the casino itself, a luxurious river grotto that runs through with multiple points of entry and exit. If your group has been eyeing Poker Face, this is a great way to bring that kind of intrigue into your D&D night. It’s a fun little casino heist, pitting old gambling buddies against one another in pursuit of settling old grudges. ![]() ![]() ![]() Clever DMs will steal the setting for “The Stygian Gambit” even if they don’t want to run this particular adventure.
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